/** * Racesow README file * * @package Racesow * @version 0.5.1c * @date 24.09.2009 * @author soh-zolex */ Project goals: - no changes to game module which are required to run the gametype to allow easy setup - no use of external services, instead effectively (!) based on files - bring the race community together <3 (!!!!) - coding for fun while learning a lot - contribute to warsow Sources: - development trunk: http://svn.warsow-race.net/racesow0.5/t … gametypes/ - latest stable version: http://svn.warsow-race.net/racesow0.5/t … gametypes/ Game cvars: g_logRaces 1|0, default 0, log all races to a file g_secureAuth 1|0, default 0, use md5 hashing for auth passwords, § g_freestyle 1|0, default 0, enables freestyle mode (not implemented yet) Game commands: racerestart, go back to the start-area whenever you want register auth admin admin map (not implemented yet) help, shows the help you can add this to your autoexec.cfg to auto-login when connecting to a racesow server setu auth_login "name" setu auth_pass "password" Racenet/Racesow team: core team FoV: development (racesow), takes gameserver costs <3 soh-zolex: project founder, management, public relations, lead coder, server costs inactive: weqo: development (racenet) ppl currently getting into R2: development (racesow) valliko: development (racesow) Zaran: development (racenet) ppl who contributed before 0.5 imhotep Jezus joko are you missing in this list? tell me... we're still searching for people interested in helping with racesow or contributing their own race modifications. join us in IRC #racenet@quakenet Changelog: (items with a § require the modded game module) 2009-09-23 / racesow 0.5.1c - extracted auth plugin from player model - added very nice nickname protection! - removed own md5 sources as they are in qcommon - removed g_secureAuth as it won't solve our problem - changed makefile and vcproject for md5 stuff - changed console command workflows 2009-09-22 / racesow 0.5.1d - added fix for memory management by vic, thanks to jal § - added md5 encryption for passwords § - added g_secureAuth 0 to disable md5 encryption - added help command - changed authorization to create some subfolders - changed authentication to create subfolders - changed commands racesow_register and racesow_auth to register and auth - changed all files to lowercase for linux - fixed possible authentication exploit 2009-09-21 / racesow 0.5.1d - added race-overtime feature - added idle detection when in overtime - added an abstract interface for handling race highscores - added basic authentication - added authorization - added admin command "map" - added logging of races 2009-09-19 / racesow 0.5.1d - refactored whole race gameytpe (better OOP) - changed racerestart command so it can be used at any time - changed awards for checkpoints and races - fixed autorespawn bug when finishing a race Roadmap: (items with a § require the modded game module, or wait for stuff be added to basewsw game module) - create shadow files for all nicknames of registered players - movement types like b1shop's mod (planned: vq3-like, cpm-like, basewsw, racesow) - optionally force movement type serverside - weapondefs, depending on movement type § - let player choose to shoot weak or strong ammo - defrag like race-ghost for own, best and server best § - protect admins from beeing kicked and callvoted etc...